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MiniCiv Alpha 1.0.5
MiniCiv Alpha 1.0.5
Authorize : Freeware

Size : 2.7M

Publisher : Andy Robbins

OS Support : 2.3 and up

Servers
  • USA
Content
The alpha version of MiniCiv, a turn based 4X strategy game (explore, expand, exploit, and exterminate), trying to bring the feel of recent versions of Civilization to tablets and smartphones.
You can follow the developer blog at http://blog.miniciv.com/
This is an *ongoing alpha* (new features almost every week!) focused on developing the game's engine to production quality, with minimal gameplay; while the beta will focus on gameplay features and AI.
It is a 3D game intended for recent hardware (late 2011, 2012+). The reference device is a Nexus 7, where it holds a steady 30-50 FPS, the target being a constant minimum of 30 FPS.
If it says unavailable for your device, please use the email Developer link on this page and let me know what device you have.
Please report any bugs, issues or performance problems, it will greatly help me bring it to as many devices as possible! (you can email me directly if you want to)
*** NEWS ***
Initial version released! Current new feature are the civilization borders. Tap to create a blue hex. double tap to create a red hex. Triple tap to clear a hex.
The missing textures issue is fixed as of 1.0.2, nobody has reported it still occurs.
*** CONFIRMED DEVICES ****
- Nexus 4
- Nexus 7
- Nexus 10
- Samsung Galaxy Note II
- Samsung Galaxy S2
- Samsung Galaxy SIII
- Motorola Droid Bionic
- Asus TF301
- HTC EVO 3D
- HTC One S
*** CONFIRMED but currently low performance ***
- Galaxy Tab 8.9
- Galaxy Nexus
*** KNOWN GOOD GPUs ***
Adreno 320
Adreno 220/225 (fairly decent)
Mali T604
Mali 400 MP
PowerVR SGX 540 (decent)
Tegra 3 (T2 gives low performance)
Keep in mind specs vary between devices with the same GPU.

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